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Dahalan, Fazlida and Alias, Norlidah and Shaharom, Mohd Shahril Nizam (2024) Gamification and game based learning for vocational education and training: A systematic literature review. Education and Information Technologies, 29 (2). pp. 1279-1317. ISSN 1360-2357, DOI https://doi.org/10.1007/s10639-022-11548-w.
Ratnawati, Nurul and Wahyuningtyas, Neni and Habibi, Muhammad Mujtaba and Bashofi, Ferdinan and Shaharom, Mohd Shahril Nizam (2022) Development of augmented reality practicum modules to grow independent learning in cultural anthropology courses. International Journal of Interactive Mobile Technologies (iJIM), 16 (22). 59 – 74. ISSN 1865-7923, DOI https://doi.org/10.3991/ijim.v16i22.36161.